REC 00:00:00:00 · STUDIO 01 · PGCIAGLOBAL
Postgraduate Certification in Immersive Arts

Applied Imagination,
Beyond Cinema.

PGCIAGLOBAL trains filmmakers, technologists and performers to work across AI cinema, extended reality, robotics and live experience — one curriculum, seven disciplines, a single studio floor.

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AI FilmmakingExtended RealityRobotics Performing ArtsLocation-Based ExperienceImmersive Storytelling
Students working in the PGCIAGLOBAL lab
About PGCIAGLOBAL

A studio floor first.
A classroom second.

PGCIAGLOBAL is built around the belief that imagination is a trained skill, not a talent you either have or don't. Our learners move between motion-capture volumes, XR labs and live performance stages, applying every technical lesson to something they'll actually ship — a film, a build, a performance, a product.

More About Us
07
Applied Disciplines
03
Research Labs
6X
Accelerator Streams
02
Global Campuses
Programs

Seven disciplines, one studio floor.

Every module pairs a technical craft with a stream of applied production work, taught by practitioners currently working in that field.

Story
M1 · DCS

Digital Channels & Storytelling

Foundation

The entry discipline — narrative structure, digital distribution and channel strategy for learners arriving from any background.

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AI
M2 · NAC

NextGen AI Cinema

AI Integration

Generative tools inside a real production pipeline — previsualization, AI-assisted VFX, virtual production and synthetic performance.

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XR
M3 · XRC

Extended Reality & Games

Immersive Tech

Real-time engines, spatial interaction design and headset-native storytelling for VR, AR and mixed-reality builds.

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Venue
M4 · LBE

Location-Based Infotainment

Applied Experience

Designing shared physical-digital experiences for museums, theme attractions and MICE venues — from concept to walkthrough.

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Robotics
M5 · ROB

Robotics

Robotics

Physical automation, UAV systems and smart flying objects — the hardware layer behind every immersive production.

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ML
M6 · DAV

Artificial Intelligence

Applied AI

Applied machine learning for creative and customer-facing systems — the AI layer running underneath every other module.

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Stage
M7 · DAA

Dance, Acting & Acrobatics

Performing Arts

Physical performance training for motion capture, virtual production and live location-based shows.

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Classroom & Labs

Inside the working studio.

GTM Immersion Lab, IDV Legacy Lab and RGB Steam Lab sit inside the same building as the classrooms — every technical concept is walked next door and tested on real equipment the same week it's taught.

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The Core

Practitioners, not lecturers.

Faculty who are currently building the things they teach — across immersive infotainment, AI cinema and virtual reality storytelling.

Vikas Tomar
Vikas Tomar
Immersive Infotainment Evangelist · CIO at Pixel Galaxy Studio · President of NACSI
Inho Choi
Inho Choi
Founder of D'Carrick · Associated with a dozen Korean universities & studios
John Bucher
John Bucher
Author, "Storytelling for Virtual Reality" · Filmmaker
Meet the Full Core
"The Titanic hit the iceberg — not because they could not see it coming, but because they could not change direction."
— Dean Devlin
Invitation 2026

Get the full program brochure.